Here’s the hard problem with AI image generation and narrative: consistency.

You can generate a beautiful character. You can generate a beautiful setting. Getting the same character to appear in a dozen different scenes, with the same face and the same visual style, without starting from scratch every time — that’s where things get difficult. There’s a lot of prompt archaeology involved. A lot of re-entering the same LoRA weights and reference images and negative prompts for each new scene.

Story Studio is DrawThingsStudio’s attempt at that problem. It’s a workspace for building visual narratives where the consistency work is done once, up front, and every scene benefits from it automatically.

The structure

A Story Studio project has three building blocks:

Characters — the people, creatures, or objects that appear across your scenes. Each character has a name, a description, a primary reference image, LoRA associations, moodboard weights, and as many appearance variants as you need (young/old, casual/formal, happy/distressed). You define them once.

Settings — the places where scenes happen. Each setting has a description, a reference image, and its own prompt fragments. Again, defined once.

Scenes — where characters and settings come together. Each scene specifies which characters are present (and in what expression, pose, and position), which setting it takes place in, a camera angle, a mood, and the action or moment being depicted. DrawThingsStudio assembles the final generation prompt automatically from all of those pieces.

How a scene comes together

When you’re working on a scene, you’re making creative choices, not writing prompts. You pick a setting from your list. You add characters and specify how they’re showing up in this moment. You set the mood and camera. You add any scene-specific notes.

DrawThingsStudio takes all of that and composes a prompt: art style, setting description, character appearances, action, camera, mood — combined in a consistent order every time. The moodboard references and LoRA weights come along automatically.

Then you generate. Results appear as variants in a panel below the scene. Pick the best one, approve it, move on to the next scene.

Keeping track

The left panel shows your project as a tree: project → chapters → scenes. Approved scenes get a checkmark. You can see at a glance which scenes are done and which still need work.

Characters and settings are shared across the whole project, so updating a character’s LoRA weight once updates every scene that includes them. No hunting through individual scenes to fix something you changed your mind about.

The bottom line

Story Studio doesn’t make consistency automatic — AI image generation is still probabilistic and sometimes stubborn — but it makes the attempt at consistency dramatically less tedious. If you’ve been wanting to tell a visual story but kept running aground on the logistics of keeping it coherent, this is the feature to try.


Next up: the DT Project Browser, for digging back through everything Draw Things has ever made for you.